BBox

This operator includes a gizmo with points placed on the object's bounding box. With this operator you can select the position of the pivot by the edge values of the mesh.


You can also use the local orientation of the active object. To do this, select the orientation type Local, or any other orientation type except Global.

When working with the BBox, the Pie menu is rearranged, adding access to two options.

Close After Use - if enabled, the BBox will shut down after applying a pie.

For Active Object - the pie will be moved only on the active object. This is useful when you need to use data from several objects, but the pivot should be changed only on the active one.

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